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October 16, 2024 - 11:08 am

NBA 2K25 Patch Notes 2.0: NBA 2K25 gears up for Season 2 with major gameplay updates

2K Games has announced NBA 2K25 patch notes 2.0 ahead of the highly anticipated Season 2.

Get ready for a major shakeup in NBA 2K25! 2K Games has announced NBA 2K25 patch notes 2.0, a comprehensive update arriving before the highly anticipated Season 2 kicks off on October 18th. This patch, also known as Update 1.007 on PS5, promises a variety of gameplay tweaks, audio, and commentary enhancements to improve the virtual basketball experience.

Ahead of Season 2 in NBA 2K25, let’s take a look at the changes and updates being introduced in gameplay patch 2.0.

Adjusted the effectiveness of pass steals:

  • Reduced unrealistic catches when close to the passer.
  • Toned down blind catches when players are facing the wrong way.

Improved shot contest logic:

  • Enhanced coverage scoring for both perimeter and interior defense.
  • “Hand down” situations will no longer register as Tight.
  • Slight buff to open shots for balance.

Enhanced Pro Stick responsiveness:

  • Improved dribbling and shooting responsiveness.
  • Reduced delays with catch-and-shoot actions.

Fixed exploits and glitches:

  • Addressed an exploit that made low post fades too effective.
  • Repaired dribble move branches, including the 720-spin glitch.
  • Fixed unwanted double hesitation moves from the triple threat.

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Adjusted floater shot ratings:

  • Standing floaters now use the Close Shot rating.
  • Driving floaters use a weighted average of the higher rating between Driving Layup and Close Shot.

Restricted post spin shots:

  • Limited to live dribble situations to prevent double-dribble violations.
  • Fixed an issue that allowed double-dribbles in the post without a violation being called.

Adjusted effectiveness of deep post drop steps:

  • Slightly nerfed their effectiveness.

Fixed face-down shot landings:

  • Falling face-down shot landings will now only occur when hit from behind.

Catch Collisions:

  • Tuned catch collisions to improve animation coverage.
  • Adjusted to ensure animations play in more appropriate situations.

Ball Attachment Logic:

  • Improved the logic, especially when starting a dunk or layup mid-dribble.

Takeover Meter Scaling:

  • Added support to scale Takeover meter progress differently for short quarters.
  • Adjusted for modes without a game clock, such as Triple Threat in MyTEAM.

2K Camera Flip Fix:

  • Resolved an issue where the 2K camera flip would get confused after a turnover immediately following a rebound.

Defensive Matchups:

  • Manually selected defensive matchups will no longer reset after a timeout is called.

Jordan Clarkson’s Stepback Jumper:

  • Adjusted one of his stepback jumpers to prevent unrealistic initial dribble speed.

Devin Booker’s Post Shimmy Fade:

  • Updated his post shimmy fade package for improved accuracy.

Mark Williams’s Signature Jump Shot:

  • Changed it to be valid for big men only.

Go-To Shot Behavior:

  • Your player will now break out of a Go-To Shot if moved too far from the shot marker during certain drills.

Self Alley-Oop Fix:

  • Fixed an issue that made self alley-oops very difficult to complete in the Dunk Contest.

Dunk Contest Scoring Bug:

  • Fixed a scoring bug that incorrectly awarded points on missed dunks.

The developers have also announced the General and MyCAREER updates in patch 2.0 of NBA 2K25.

Credit: 2K Store


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